const gameDescriptionModel = require("./GameDescription");
const UserModel = require('./User');
/**
* These function are there to ensure that a restart of server does not
* continue with invalid elements lost in memory.
*/
/**
* Remove all the gameDescription from the database.
*/
async function emptyGameDesc() {
await gameDescriptionModel.deleteMany({});
console.log("GamesDescription emptied.");
}
/**
* Reset the status inGame of all the players.
*/
async function resetPlayerInGame(){
await UserModel.updateMany({}, { $set: { inGame: null } });
console.log('User inGame status reset');
}
module.exports = {emptyGameDesc,resetPlayerInGame};